Pitch Rehearsal
TYPE: Interaction Design/Game Design/Game for Learning,
Indivudual Work
TOOLS: Unity, Arduino, Adobe Suite
TIME: 2024.8-2024.11
- This project aims to make relative pitch training more engaging through the use of distanace-sensing controller, transforming what is often a tedious learning process into a fun experience. Additionally, it aspires to empower more people to explore and participate in music creation in the future.
① Video
② Background
② Game Mechanics Design
② Demo Chapter
hand Interaction
Visual Elements
② Technology
② Testing
② Future Scalability
③ final display