TYPE: Interaction Design/Game Design/Game for Learning, 
Indivudual Work
TOOLS: Unity, Arduino, Adobe Suite
TIME: 2024.8-2024.11

    PROJECT BRIEF

      This project aims to make relative pitch training more engaging through the use of distanace-sensing controller, transforming what is often a tedious learning process into a fun experience. Additionally, it aspires to empower more people to explore and participate in music creation in the future.


    ① Video








    ② Background










    ② Game Mechanics Design














    ② Demo Chapter







    hand Interaction




    Visual Elements






    ② Technology


    ② Testing




    ② Future Scalability







    ③ final display








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